League of Legends has had yet another succesful year in 2019, generating $1.5 billion in total revenue for publisher and developer Riot Games.
The number places League of Legends around $300 million short of overtaking the number one free-to-play title of 2019: Epic Games’ Fortnite.
League of Legends 2019 Revenue
The SuperData study revealing these numbers places League of Legends on the fourth spot in the overall free-to-play games list, the MOBA also being overtaken by Dungeon Fighter Online and Honour of Kings. Both titles generated $1.5 billion revenue in 2019.
The total revenue of free-to-play games title saw a 6% increase in 2019, resulting in a total of $87.1 billion earned, according to SuperData. The global game market’s total revenue in 2019 adds up to $120.1 billion.
League of Legends 2019’s earnings are bigger than 2018’s, when it earned $1.4 billion in revenue but not 2017’s, when the game earned $2.1 billion.
According to the same study, League of Legends players are more than twice less likely to spend money on in-game purchases than Fortnite players.
Nonetheless, even without taking the number one spot, League of Legends remains a massive phenomenon worldwide, drawing millions of eyes on its E-sports matches as it enters its eleventh year of existence.