The Division 2's latest State of the Game developer podcast hosted the game's Creative Director Terry Spier and Game Systems Engineer Ryan Liebscher as they discussed upcoming multiplayer and Dark Zone balance changes for The Division 2.
The Division 2 multiplayer rebalance will be arriving with the upcoming Title Update 3.0, which is now set to come out sometime in May. Note that this push-back includes the Operation Dark Hours raid, too, but Ubisoft wishes to take some extra time to polish things up for the release.
This week's State of the Game Twitch stream spoke at length about Title Update 3.0, noting that particularly eager players can now start testing things out on The Division 2's PTS (Public Test Server), though it's worth pointing out that the raid itself is not available so as to avoid spoiling things too early.
Onto the matter of multiplayer rebalancing, players can expect a Gear Score normalisation across the board in multiplayer, with the baseline slated for GS 500 as of now. PvP damage modifiers are also looking at a number of changes, with the tune-up being reduced from 70% to 40%, increasing the game's TTK in practice. Skill damage modifiers, however, are getting a slight damage boost, now at 25%.
The biggest change that's coming to The Division 2's Dark Zone will definitely be the revised item drops, where Dark Zone loot can appear with GS of up to 515, allowing for players to slowly increase their gear score as they prowl about.
There's a whole lot more coming with Title Update 3.0, and if you're interested, be sure to give the official SOTG thread a thorough read.