Total War: Rome II is a good game - no one's going to argue that, of course. But with Creative Assembly's latest content update came some supposed controversy as players complained about an increase in female generals spawn rates.
Since then, Total War: Rome II has been review-bombed over the past few days, supposedly due to the historical inaccuracy of having so many female generals. However, Creative Assembly have now put out a statement denying any changes to Total War Rome II female generals and their spawn rates.
In a recent tweet, Creative Assembly have said "there have been no changes to recruitable female generals spawn rates and made clear their stance on the given matter. In simple terms, it is that they're going to stick with what they've got, because it's intended to be like that. However, they've also backed their statement with some math for good measure, and have said how an increase in female generals for some players can occur.
— Total War (@totalwar) September 25, 2018
To summarise said tweet: the game's set percentages are such that women which are in a player's family tree have a 10-15% chance to appear as recruitable generals - but only for certain factions. Rome, for example, has a 0% chance, but the Kush has a 50% chance, which are both historically accurate. The system is working as it does so as to represent the cultural differences between nations during the given historical period.
Creative Assembly have also noted that players can mod these percentages to their heart's content, and that they have no intention of patching out a feature that is working as intended.
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