The flags denote playable characters, and their place in the hierarchy |
In Sengoku though, it's less about bloodlines and more about the politics. You don't need to worry so much about inheritance, and who you marry, and all of the more intricate familial relationships in Crusader Kings - so long as you have a designated heir (and we don't think it has to be a blood relative), then the game will continue. You get to pick a noble family, either the head family of a major clan, or a family that serves a major clan (much like the Kings, duchies, baronies etc... from CK).
There are many parallels between the clan management of Sengoku, and the management in Crusader Kings. You get to grant land and titles to anyone under you, or family members, you can develop your provinces, you can exchange hostages, if you're lower down the pecking order you can try breaking away and forming your own Clan, or submitting yourself to another Daimyo... there's a 'court' system as well, although there are less slots to fill than in Crusader Kings, and you can even hire ninjas for dirty work.
Characters are similar to how they are in CK2, but obviously themed towards the setting |
Other core themes involve religion, as well as western influence. Gunpowder units will eventually show up, and there are three religions in the game - Shinto, Buddhists and Christianity. We're not sure completely how it's going to work yet, but from what we can tell this is going to be a delicate balancing act. There are buildings you can construct that will appease one group, but not the others, and so you need to choose carefully. We're not sure if there'll be an 'official' religion or not, but it does form a key part of Sengoku's meta-game.
Speaking of management, province management will be split into two - City and Castle. Each bit can be developed and improved on, and once again it's about choosing what improvements you want where. The military system as well also has some important features to it, mainly the presence of a standing army as well as a levy, so there will be different ways of using both. Much like in CK, as far as we can tell there's no navy or anything, or even whether naval invasions are possible.
Plots are just one of the political meta-games you can get involved in |
There's not much else to say at this point, we only got to see a very early build, with the basic concepts in place as well as the world map - although Paradox hopes to have the game feature complete by June. It's coming along nicely so far, and from what we've seen it's not detracting resources from other internal titles, so it will be a decent addition to the roster. Sengoku is coming to PC only, and will be releasing sometime in the Autumn.
Most Anticipated feature: The enhanced political side of things should be interesting.