That's never going to get old, we can tell... |
The game uses a 'class' based system, with each of the three main characters following a different typical archetype. Eraden is a Dunedain Ranger, human, and so he is the 'Ranger' class. Farin is a Dwarf from Erebor, and is the Champion (mêlée) class, and Andriel is a an Elf from Rivendell, and is the spellcaster class (although they are called Loremasters, since the Tolkien universe doesn't really have 'mages'). Each class however is adaptable, depending on what skills you choose to invest in, and so each character can easily branch into another area. The Champion class can easily become good with the bow, the Loremaster can become handy with a sword, and so on.
"YOU. SHALL NOT. PA- oh wait, that's been done already" |
War in the North revolves heavily around co-op, so much so that it must be one of the few games out at the moment to include pretty much the full range of possible options. You can do local split screen, system link, Xbox Live... whilst it's not one-class per person, the game is very geared towards that set-up. Each class has its own special ability that only it can do - Farin can mine for Gems, Eraden can find hidden ranger supply caches... and apart from potions the only way to really effectively keep yourself alive is to have a Loremaster with healing abilities. Saying that, it's a shame there's no real combo skills or anything like that, other than just successfully using teamwork. Everyone loves a good combo move and we can't help but feel Snowblind has missed a trick there.
It also touts a very old school like loot and customisation system. As we mentioned before as far as skills go there is some degree of flexibility as you level up, and this is reflected in the loot system as well. Everything from weapons, armour sets and jewels can be found on the corpses of your enemies, and you can equip tour heroes in a variety of different ways. Obviously, some things are locked by certain conditions, but it's easy to equip your hero in a manner that reflects the direction you're taking him/her in.
Do golems have knads? |
Maybe you're getting tired of Lord of the Rings games by now, maybe you're not. At least there's a fresh adventure for you to get to grips with here, and the game itself is a nice blend of action and old-school RPG elements. The developers have clued in that the only way this is going to be fun on the mass level is through co-op, and this actually could be a fun game to play with friends - I mean, it's not like Skyrim has multiplayer, right? The Lord of the Rings: War in the North is due out on PC, Playstation 3 and Xbox 360 on November 1st in North America, November 4th in Europe and (bizarrely) November 25th in the UK.
Most Anticipated Feature: We have to say, there's nothing in particular that stands out about War in the North, but that doesn't mean it's not one you can get excited about.