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BREAKING NEWS

Strategy Informer relaunches as Game Watcher

The Crew Summary

Latest news

Ubisoft delays racing MMO The Crew until December

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Ubisoft has announced that its racing MMO The Crew will be delayed. Originally due out next month, it will now be released on December 2.

While there is some consolation for fans looking forward to the game - there's a second Beta coming to PS4 and Xbox One - there's unfortunately no such luck for PC gamers, who'll have to wait until the full release.

Ubisoft confirms that The Crew will be locked at 30 FPS on PC

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It's been less than a month since Ubisoft promised to improve how it handled PC games, and already we've got our next big furore.

Players currently exploring the closed beta for open world driving game The Crew have discovered that the game is locked to 30 frames per second on PC. To go above that you'll have to edit the game's files manually.

Second closed beta for The Crew coming this month

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Ready to go on another road trip? Ubisoft's slightly odd open world racing game The Crew is just about to get another closed beta on PC.

It's coming this August 25, and will once again let players loose in a painstakingly recreated virtual version of America. You can take part in street races or just ride around gawping at famous landmarks.

The Crew entering closed beta July 23, applications open

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Ubisoft’s open-world driving game The Crew will enter its closed beta stage on July 23, and the developers are now seeking applications from the public.

You'll need to be registered on uPlay to access the beta, which you can sign up for here.

Ubisoft and NVIDIA announce continuation of PC gaming partnership

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Ubisoft and NVIDIA have announced a continuation of their PC gaming partnership; the two companies will be working closely together on a new wave of PC titles, including Assassin’s Creed Unity, Far Cry 4, The Crew and Tom Clancy’s The Division.

NVIDIA’s GameWorks Team is working closely with Ubisoft’s development studios on technologies such as TXAA antialiasing, soft shadows, HBAO (horizon-based ambient occlusion), advanced DX11 tessellation and NVIDIA PhysX technology.

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