Dungeons 2 Features
Interview: Nick Horth talks with Dungeons 2 Art Director Viktor Linke.
Realmforge did a decent job with the dungeon management sim inventively called Dungeons back in 2011, but there was a nagging sense that it was missing something. There was a lot of waiting around in your subterranean fortress for bands of roving heroes, idly twiddling your heavily-armoured thumbs. You also couldn’t slap your minions around. The developers are hoping to fix both those issues with Dungeons 2. I...
Preview: Underground, overground, bumbling free.
Though many have yearned for a proper return to the early days of Bullfrog’s Dungeon Keeper franchise (EA’s abortive mobile game notwithstanding), it’s largely been left to other studios to fill in the gaps and bring their own spin to that classic base-building formula. Although German developer Realmforge had a good crack with their original Dungeons, it’s clear that...
Preview: Kill heroes, control minions and spread evil, all from your sofa.
Kalypso Media gave us the opportunity to try out the PS4 version of Dungeons 2. The Dungeons series is fairly reminiscent of the Dungeon Keeper series (developed by Bullfrog), but it is definitely not Dungeon Keeper 3. If you like the sound of that, you can check out Nick Horth’s full review of Dungeons 2 on GameWatcher. Nick gave...
Preview: Dungeons 2 PC Preview.
VIDEO PREVIEW Dungeons 2 Preview Dungeons 2 Preview by Nick...