Sins of a Solar Empire: Rebellion Features
Preview: The last confession?
The main problem with Sins of a Solar Empire is that, as a player, I’ve found myself doing the same thing since its release back in 2008. The same techs should be researched first, the same buildings should be built in the same places etc… despite being a sandbox game, Sins doesn’t exactly allow for a hell of a lot of deviation, and the lack of a single-player or even differing game’...