Microsoft’s Charlie Skilbeck believes their Xbox Live Community Games will soon be earning developers major wedge for their back pockets, quality to rise fast.
Creators of ‘Clover’ recently criticised the service, and Skilbeck understands ”they’re upset” it hasn’t worked out for them. XBLC is ”poised to break out” in quality and projects.
”I’m fairly sure nobody has made a million bucks yet, but I’m fairly certain it’s only a matter of time,” said Skilbeck during a Develop Conference, reports Eurogamer.
”We’re getting to the point now where we can see a momentum behind the platform that we think is definitely going to catapult it into proper money-making territory. We know there are multiple games that have made a profit already.”
Daniel Jones, maker of Clover, has lamb blasted the service as lacking ”financial validity” and ”woeful marketing” of the games on offer, which are in fact outnumbered by apps.
”Those guys,” said Skilbeck, referring to Tank Strike’s Daniel Steger also, ”I understand they’re upset, they’ve made a lot of effort and it hasn’t done what they expected. But I know it has exceeded expectations for others.”
Basically the service is going through some early growing pains as people start to figure out what can be done through XBLC, the initial junk wave is starting to subside he claims.
”We can expect the quality bar to start rising rapidly,” boasted Skilbeck. ”It’s definitely poised to break out.”
”What we’re going to see is the community rating feature make a big difference. We expect that to change the game completely, in terms of being able to find the gooduns. That’s the problem, right? With the community ranking feature I think we’re just going to suddenly see the real gooduns become really visible.”
Let’s hope XBLC picks up for sake of Indie developers out there looking to be seen and heard.