Batman gets a criminal database this time and we get to question the underbelly of Arkham, as long as we don’t knock out informants.
“As with nearly every area of the game we’re enhancing it. One example is the criminal database coupled with the new interrogation mechanic,” spilled game director Sefton Hill to PSM3 magazine. Arkham City is a lot more ‘free roam’ than Asylum.
“The Riddler continues to taunt the Dark Knight with mind-bending puzzles and exploration challenges, but the location of his biggest secrets are known only to him and people he’s told. Rather than unlocking their locations using maps, Batman will be able to scan a gang of thugs to find a potential informant,” he went on.
The problem is trying to control yourself when you enter the super free flow combat that Rocksteady’s Dark Knight does so unbelievably well - a highlight of the first game.
“This is the guy you need to question, but first you’ll have to take down all the other gang members while sparing the one you want. That can be tough when Batman’s in a seamless FreeFlow combo chain,” said Hill.
Batman: Arkham City releases on Xbox 360, PS3 and PC late next year.