The SOE team has also tweaked the difficulty for the game’s missions, nudging a bunch of them down a level. They’ve prioritized chat channels too.
Here’s the full changelog courtesy of the SOE forums:
General:
- Improved Client performance and stability.
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Addressed an issue that caused some PS3 players to hang or disconnect in the tutorial.
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Addressed an issue where other characters may appear to “warp” onscreen.
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The time it takes to get to Character Selection on launch has been reduced.
Audio:
- Audio should no longer drop after cutscenes if you have your Music volume set to 0.
Chat:
- The player’s Voice Chat Channel should now be selected according to the following priority, from highest to lowest:
Alert
Group
Custom
League
Player Appearance:
- Equipping a new weapon should no longer cause your weapon appearance to disappear.
- Swapping weapons with your weapon style locked should no longer cause the weapon appearance to change.
Movement:
- Player character animations should no longer have the chance of getting stuck when weaponizing objects.
Missions:
- Adjusted difficulty of content in the Venom Lab to level 7 to better match the surrounding content.
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No Joke quest is now available at level 18 instead of 19.
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A Crook’s Best Friend mission is now available at level 18 instead of 19.
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Something’s Fishy… quest is now available at level 22 instead of 23.
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Road to Hell quest is now available at level 22 instead of 23.
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Fateful Omen quest is now available at level 26 instead of 27.
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Hardcorps quest is now available at level 26 instead of 27.
UI:
- Pressing the “Accept” button on the Server Selection screen multiple times should no longer result in odd issues with Character Creation movies and UI.