The game uses a unique cover system in which players can create and destroy context-sensitive cover by using explosives to affect the environment.
“We are proud to release an original title that has the quality and innovation of a major retail game at a price anyone can afford,” said Breach developer Peter Tamte. “By using technology orginally built for Six Days in Fallujah, Breach offers features no one else can match at any price. Our destruction and cover systems will forever change the way games are played.”
The game uses the engine which was to be used for Six Days In Fallujah, an Iraq War shooter that was dropped by Konami due to protests about its subject matter. The game costs £14.99/1200 MSP.
Check out Strategy Informer’s review here.