That means over 50 premium arenas, 6 game modes and all premium in-game features are accessible for nothing. Pack 12 adds 5 new game modes and 4 arenas.
It’s the latest content update for Pro and Premium subscribers of Quake Live. There’s a new Start-a-Match interface also, offering ”in-depth match customization options” to users.
Below are the highlights for Premium Pack 12:
New Game Modes
•Attack & Defend
Teams alternate between offensive and defensive roles, taking turns at infiltrating the enemy base to steal their flag or eliminate the enemy team while trying.
•Domination
Two teams must fight to capture and hold a series of command points to score points.
•Harvester
Team game where members of each team collect skulls of fallen opponents and take them to the enemy base for points before getting fragged by the enemy team.
•One Flag
A neutral flag spawns in the middle of the arena, and two teams fight for its possession so that they may run it into the enemy base for capturing.
•Red Rover
A mix between Clan Arena and Free For All, when you frag a player on the opposing team, they switch to your team and help you hunt down the remaining enemies. The round ends when all players are on the same team. The player with the highest score at the end of 10 rounds of play is the winner!
New Premium Arenas
•Camper Crossings
Inspired by perennial favorite Campgrounds, the middle ground of Camper features the iconic jump pad taking you from bottom to top in an instant. Once you move into the bases things start to look a little less familiar, with three hallways to bring you into the flag room. Attackers will find themselves either dropping down or jumping up to reach the flag, with a hallway behind the stand that can be taken advantage of by both teams. An acceleration pad in the base allows attackers to fly across the flag room, or to be used as clay pigeons and be railed out of the air.
•Cliffside
First seen in Quake Arena Arcade, Cliffside takes place on a mountaintop above the clouds. Combining Gothic themes with the open areas seen in maps like Longest Yard, Cliffside is definitely one of the most gorgeous maps in QUAKE LIVE to date. A castle featuring a smattering of rooms faces an island that holds the Railgun. Keep an eye out when indoors for the Quad Damage; you’ll need to do a slight rocket jump to reach it. The island also features an Invulnerability sphere, which can be deployed most humorously while midair in a jumpad, to send people, including yourself, falling to their death.
•Jumpwerkz
Also debuting in QUAKE LIVE from Quake Arena Arcade, Jumpwerkz is a fast CTF arena with an open flag room. The highlight of the arena is the two tunnels in the middle, built into a large concrete structure. These acceleration pads provide a super-fast path to propel players onto the top decks of the bases, while a slower, more manual route is available by dropping down and taking the low route. Jumpwerkz is a pretty simple design, leaving a lot of room to maneuver around the space.
•Space Camp
Included as a bonus, is the April Fool’s 2011 arena, Space Camp. This is a version of the popular Campgrounds arena mirrored, and set in space, with a new weapon layout.
For more information on Premium Pack 12 and the free week of play, check out the Bethesda Blog.