Two players are thrown into competition as one plays the spy at a party, and the other a sniper looking to figure out who they are amidst the guests and take a clean shot. Hecker is ”unbelievably excited”.
The indie developer can’t wait for EVO 2012, but he’s ”more than a little nervous!” SpyParty is all about human behaviour, that is, being able to discern it among AI drones.
The sniper peering through their scope into the party has until the spy completes his objectives to take them out.
”When I was contacted about bringing my in-development indie game Spy Party to Evo 2012, I was unbelievably excited to get such an intensely competitive community playing it, but I was also more than a little nervous!” said Chris Hecker.
”My goal for SpyParty has always been to make an incredibly deep asymmetric player-skill competitive game, one that focuses on behavior, psychology, perception, and deception…but was the game ready to be dissected by super-hardcore fighting game players?”
”Then I was told that fighting game players aren’t just good at fighters–they’re good at games, and breaking down systems, period. They like games that involve psychology, competition, or are just insanely difficult. That sounds exactly like the people I want playing SpyParty!”
“So, I’m bringing three 1v1 setups for SpyParty to the Evo 2012 show floor, and we’ll maybe even try to get some internet play going so the folks at the top of the closed beta leaderboards can play people in the booth.”
SpyParty is currently in closed beta with more details available on the official website.
EVO 2012 is held between July 6th and 8th in Las Vegas.