Braid creator Jonathan Blow has indicated his decision to make The Witness a PS4 exclusive wasn’t centred around money.
”People have been speculating that I got a money hat for this agreement with Sony, or that we needed to do this in order to fund development of The Witness. Actually, no money was involved at all,” he told Kotaku.Blow indicated he originally targeted consoles, PC and iOS, but as time went on, favoured next-gen tech.
”Originally we thought we might be on the PS3 or Xbox 360, but eventually we decided not to target either of those due to the relatively low system specs.”
”After some more time went by, and our release date drifted further into the future, we realized that the next-generation console launch time might be a good time to release the game,” he continued.
”I don’t have good communication with anyone at Microsoft right now, and haven’t been disclosed on their next console, but all our technical people like the PS4 specs a lot more than the leaked Durango specs, and we like the positioning of the PS4 (it’s about games) a lot more than what we perceive Microsoft’s positioning is going to be.”
Blow also confirmed that other formats shouldn’t be ruled out in the future.