It’s a shame, but it’s not entirely surprising - Pillars of Eternity won’t make it to stores this year. Instead Obsidian’s crowd-funded fantasy RPG will drop in early 2015.
Obsidian’s CEO Feargus Urquhart made the announcement on the game’s forum yesterday, claiming that the extra time would allow the developer to “polish every nook and cranny of the game.”
This is probably in part due to feedback from the backer Beta released last month. ”An open development has enabled us to interact with our fans and backers in a way we weren’t able to in the past,” explained Urquhart, ”and this has really helped shape Eternity into a game that we all hoped it would become. Plus, with the Backer Beta, we have been able to get excellent feedback from our backers that we are using to shape Eternity into an even better game. We really can’t thank you enough.”
“To incorporate as much feedback as possible, polish every nook and cranny of the game, and make sure we don’t ship a buggy game, Obsidian has decided to push the game’s release into early next year. We are going to use the extra time to make Eternity shine for our backers, and a game that we were proud to call our own and would live up to your expectations.”
It’s disappointing, but in the long run it’s probably a smart move. The backer Beta showed a lot of promise, but it was packed full of bugs, to the point where a release this year seemed very optimistic. There’s no set revised date beyond ‘early 2015’, but hopefully it won’t be long before we’re dungeon-delving and dueling wizards to our heart’s content - Pillars of Eternity was one of my most anticipated titles of the year, but I’m willing to wait a little longer to receive a better product.