Full Control has released the last major content update for its turn-based combat revival Jagged Alliance: Flashback before it launches in full later this month.
The game’s now content complete, with the Angetta and Secret Sectors both present and correct. There’s also new Energy and Morale meters for combat.
Sprinting too often will cause your team-members to become out of breath, reducing their effectiveness in combat. Taking heavy fire now reduces morale, causing ”both the enemy and the player to panic, run away or make deadly mistakes.” An added layer of complexity to Flashback’s tactical combat. The developer video above explains both systems in greater detail.
Other additions include revised loot system with extra containers, a new enemy spawn system that varies the equipment and unit types of enemy squads, better squad AI and fifteen new weapons.
Jagged Alliance: Flashback launches in full this October 21. It’s currently available on Steam.