There’s a new PC update out for Call of Duty: Ghosts, released just before new DLC pack Invasion drops. It focuses on improving the game’s spawn system and weapon balance.
It’s been rolled out over the weekend, so your client should be updated automatically. You can find the full list of changes here.
I’ve listed them below for convenience, as it’s not a massive head-spinner of a patch with a change-list longer than the Magna Carta.
Spawns
Spawn system has an improved ability to select better spawns when valid spawn locations are limited.
Weapon Balance
One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario
Anti-cheat
Overall anti-cheat improvements.
Additional Fixes
Replaced Hunted victor operations and requirements to work with Gun Game.
Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.
Extinction
Player class is now displayed in game above players’ heads along with their gamertag.
Kastet rounds now explode at any distance.
Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
Fixed drill not respawning at last place picked up after falling off the map while carrying it.
Fixed Gargoyle getting stuck in the air.
Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
Challenge adjustments and fixes.
Balancing updates.
Various bug fixes to improve stability and performance.
Kills are now correctly displayed on the Player Stats comparison screens.
Call of Duty: Ghosts’ next DLC map pack Invasion hits PC on July 3 this week.