Chris Roberts and his studio Cloud Imperium Games has just expanded again with a new development office in Frankfurt, Germany which numbers 21 staff and ”many of whom” were behind Crytek’s CryEngine technology.
That’s great news considering Star Citizen uses the CryEngine, so these latest additions to staff will ”pay huge dividends” to development, says Roberts. By the end of 2015 this new office should grow to 50 employees.
“These are some of the top game developers in this part of the world,” said co-founder Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
”This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
It’s still amazing that all this expansion and continued development of Star Citizen is paid for entirely by the pledges of the community. Today the total funding for Star Citizen is almost at $85 million, and the continued influx is thanks to regular ‘ship concept’ sales.
Anyone who pledges for a game package is entitled to Arena Commander, the current early access build of Star Citizen which is limited to the hangar and a limited selection of ships to inspect and even pilot into combat. Visit the official website to learn more.
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