Castlevania mastermind Koji Igarashi has already achieved silly success with his Kickstarter campaign for Bloodstained: Ritual of the Night, a modern re-imaging of the ‘Metroidvana’ genre that made his name.
Now we get to see the game itself in action for the first time, albeit in a very early phase of development. From over his shoulder. Under some dodgy lighting. Still!
The brief snippet of gameplay footage shows off some classic side-scrolling adventure and combat, though at this stage there’s none of the Gothic architecture and devilishly intricate level design that makes these kind of games so much fun. Judging by Igarashi’s pointed advice to the developer showing him the game, I’m sure that will be there in spades by the time the game’s released.
Bloodstained: Ritual of the Night has currently earned a whopping $3.8 million from its original $500,000 goal. That means every single original stretch goal set out at the beginning of the campaign has been unlocked. So naturally there are now loads of new ones, including a third playable character, an online Challenge Mode, and even a prequel mini-game for PC and consoles.
Bloodstained, which casts players as a young girl called Miriam with expert demon-killing skills who journeys to a mysterious castle in search of her old friend, is planned for PC and consoles. It’s too early to start talking potential release plans, however.