Gaming industry data gatherers SuperData has compiled all the facts and figures on Blizzard’s virtual card game Hearthstone, it might not be that much of a surprise to hear that it makes an absolute bucket-load of cash.
Hearthstone brings in around $20 million in an average month, an astonishing number that most other development studios could barely even dream of.
“Hearthstone: Heroes of WarCraft managed to disrupt the (card game) category in the same way World of WarCraft transformed massively-multiplayer online games (MMOs),” reads the summary report. And it’s thanks to the game’s addictive simplicty.
“History repeats itself here: In 2004, World of WarCraft became the MMO to beat thanks to a combination of the popular WarCraft IP and gameplay that was more accessible than existing MMOs.”
It seems as if Blizzard has found just the right format for free-to-play mechanics, and there’s no sign of the juggernaut coming to a halt – new expansion [url=http://us.battle.net/hearthstone/en/blog/19819218/the-grand-tournament%E2%84%A2-opens-this-august-7-22-2015]The Grand Tournament drops this August 22.