Firaxis has squashed a bug in Civilization Beyond Earth: Rising Tide which caused your allies to abandon you every time an enemy faction declared war.
I swear, I never even noticed it when I was playing. Perhaps that’s because I spent my time cowering in the corner of the map, stealing everyone else’s hard-earned scientific research.
”The team has just released a hotfix for the Alliance system in Beyond Earth Rising Tide. Previously, there were some cases where a player would go to war, but their allies would not join them in the fight,” writes Firaxis’ David Hinkle.
”Now, when a player declares war, all the player’s allies will also declare war on the target. If you are at war, and then you form an alliance with a faction that has not yet met your opponent, your new ally will not join the war automatically, since they don’t have prior diplomatic contact. This change will not apply to existing save games with an active war or alliance, but will apply to all games going forward.”
The hotfix should download to your Steam copy of the game automatically.