Personally I think it’s quite fitting that the Hoth Walker Assault battle that was playable in the recent Star Wars: Battlefront Beta was fairly unbalanced in favour of the Imperials, considering what happened in the movie, but I do understand how getting blaster-cannoned to death every five seconds might get frustrating.
It’s not hugely surprising to hear that EA DICE is rebalancing the map, then. Lead multiplayer designer Dennis Brännvall admitted the current state of the level was ”too tough”, and revealed that the team was working on balance changes for the final release.
”Asymmetric modes are tricky and risky but potentially awesome, that’s why we want beta test help,” he went on. It will be interesting to see if other Walker Assault levels - there’s one for each of the four planets in the game - suffer from the same problem. The major problem is that the nature of the icy wasteland that is Hoth means that there’s little cover to be found, which is a bigger problem for the Rebels, who obviously lack heavy vehicle support.
Star Wars: Battlefront Beta is out on November 17.