A lot of people doubted whether or not G2A would genuinely do something about the concerns raised by tinyBuild over the last few weeks. The CD key resellers were legally able to continue what they were doing, despite knowing full well what this meant to indie developers. G2A have now implemented a verification process that asks sellers for their social media accounts and telephone numbers. These forms of identification are required before large numbers of keys can be sold on the G2A Marketplace.
Most people assumed G2A would go forward with their half-hearted approach to giving indie developers royalties on third party sales, but no one would’ve expected the CD key resellers to ask for identification.
”G2A has an open door for feedback from the gaming community, developers, publishers and media,” said Bartosz Skwarczek, CEO of G2A. ”Following the announcement of the G2A Game Developer Support System in June 2016, it became clear that a further added value will be to extend G2A’s front-end verification process for new sellers on our marketplace.”
G2A have assured indie developers that they will be strengthening their new seller verification with even further measures, including: credit card, PayPal and address (via bank statement) verification in the next few months.
We never expected G2A address these glaring concerns as quickly as they are doing. So long as indie developers get a slice of that profit pie, everyone will be happy.