Punch Club Summary
Latest Updates
G2A now force new sellers to verify their accounts in order to address their fraud problem
A lot of people doubted whether or not G2A would genuinely do something about the concerns raised by tinyBuild over the last few weeks. The CD key resellers were legally able to continue what they were doing, despite knowing full well what this meant to indie developers. G2A have now implemented a verification process that asks sellers for their social media accounts and telephone numbers. These forms of identification are required before large numbers of keys can be sold on the G2A Marketplace. Most people assumed G2A would go forward with their half-hearted approach to giving indie developers royalties on third party sales, but no one would’ve expected the CD key resellers to ask for identification.
Punch Club developer claims G2A stole $450k of their game keys
If you are the type of person who wants to save a few dollars on a game purchase, maybe you should rethink that decision when you purchase those games from dodgy CD key websites. tinyBuild, the developer of Punch Club, SpeedRunners and Party Hard has written a blog post detailing some of the underhand tactics some third-party sellers will use to steal CD keys. The problem is a website called G2A. G2A is a website designed to sell CD keys, but not from official sources. Ever wondered where these third-party sellers get the keys from? tinyBuild explains that some third-party CD key sellers purchase large quantities from the developers directly. These sellers place a chargeback on the transaction, reversing the payment after receiving the CD key.
Punch Club gets a free content update
There’s very little quite as video game-y as punching dudes in the face. Well, there is one thing--making your stats go higher. So it’s really no surprise that Punch Club, a game about punching dudes in the face and making your stats go higher became such a hit.
Indie game Punch Club a surprise hit, earning $1M since launch
Indie game publisher tinyBuild has announced that since its launch a week and a half ago on January 8th, retro-styled boxing management strategy-RPG Punch Club has hit $1M in sales on Steam and iOS.