Still playing DOOM? Of course you are. We've waiting a long time for Bethesda to deliver unto us a fresh take on th Doom formula, and they delivered in much the same way they did with Wolfenstein.
With the large-scale success of the titles, it's no surprise to see id Software continuing to support the game with more SnapMap assets, multiplayer additions and fancy campaign modes. So with more updates on their way, we're going to start making note of them in one handy location.
DOOM - Free Update 5
Coming in hot this December is the appropriately named 'Free Update 5'. Sitting outside the season pass or paid DLC section, this update is for everyone. Bots make their multiplayer debut and the new Infernal Run mode pits players against each other in a constant battle to throw a ball into a goal. There's also an increase to the multiplayer level cap, too! Here's the lot:
Changelog:
- Added new game mode, Infernal Run: Teams fight to obtain the ball and score in the opponent’s goal
- Added Bots for Team Deathmatch and Deathmatch game modes
- Increased the maximum level cap to Echelon 11, level 50
- Added the DOOM Marine Armor (Praetor Suit) as unlockable perk for achieving maximum multiplayer level cap
- Resolved an issue where rapid controller input caused unusually high shotgun damage
SnapMap
- Added over 30 Lazarus Lab–themed modules
- You can now play as the DOOM Marine in Praetor Suit Armor
- Improved Object Limits
- Added the ability to Get and Set Score
- Added camera rumble FX and sounds
- Added ledge grab time, power-up time, barrel damage, equipment cool down
- Added single-player Compass
- Updated victory and post-match summary screens
- Added new FX/hazards
- Added % encounter complete listener to encounters
- Ability to remove AI from finished encounters and events
- Editor improvement to hide/show types of objects
- Added armor Customizations and Taunts
- You can now access the Leaderboard Score in the HUD
- Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory