With a dwindling eSports scene and Blizzard long making it clear that Legacy of the Void was the final expansion, Starcraft 2 is, essentially, done. Though still needing a team to keep the cogs rolling on minor new content, it hardly needs to tie down one of the company's most prolific designers.
Following in the footsteps of Dustin Browder and Tim Chilton, Starcraft 2's David Kim is moving on - within the company, at least.
No longer Lead Gameplay Designer of a sequel that rocked the world before being deleted by the growing MOBA scene, Kim is off to join an unannounced project elsewhere within Blizzard. Much like how similar announcements broke when World of Warcraft and Heroes of the Storm had their directors hot-swapped away to an unknown project, it sounds as if Blizzard has something big in the works to require such talent.
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There isn't even a sliver of a tease within these announcements, and certainly no timeframe for when we can expect things to go public. But given Blizzard's track-record of hopping across genres lately, we really have no idea what to expect from this slowly assembling dream team.
It could be a single game - or it could be many. There's the chance it (or they) may fall to the same fate as Project Titan or Starcraft: Ghost. All we know is that it could take some time to learn anything.