Battlezone '98 Redux was starting to feel a little barren. Having seen the release of a remaster in April of last year, it hadn't seen an update since The Red Odyssey launched in August.
Changing that, however, comes a beta patch that's currently hidden for those who don't frequent the game's Steam discussions page.
Initially popping up on January 18, the announcement of a new update was likely well recieved - and with its date being set for February 10, it's just about here. Still set in a beta state, the patch with no name seems to be remaining without. The patch notes are fairly in-depth, but at kindly narrowed down to some key points like:
- Big performance increases on lower end systems.
- Mods in multiplayer!
- Custom campaigns.
- Visible multiplayer locked, full and launched games within the server browser.
What Was Old Is New Again Said TJ Denzer In His Battlezone '98 Redux Review
Most of the performance increases game from the efforts of the game's coders streamlining the entire internal lines - which is always impressive to think about. Terrain requirements have been lowered and the shaders are now nowhere near as resource heavy in the process. Aside from removing the ability to kick yourself, one of the more interesting additions is likely to be the ability to set custom campaigns with individual loading music and splash art. Here are a few examples.
If you have some cool story ideas, you could make a name for yourself through by sharing your own custom campaign missions through Steam Workshop. People always need more ways to test their strategic thinking against pre-determined challenges. Grab the game here if you haven't already.