8 hours are what separates us from another grand adventure. In the video game world, there's never a dull moment; never a time without potential adventure. If you managed to finish one yesterday, perhaps you're looking for another. If you're a fan of the decidedly not dead Adventure genre, Empathy: Path of Whispers could be for you.
But this isn't a review. We haven't played it. It's mere hours away from its release up on Steam where, according to a Q&A conducted on Reddit a few weeks back, it'll launch will no additional DRM other than what Valve offers as standard.
We spoke a little about this particular title a few weeks back ourselves over here. Empathy: Path of Whispers is the standard adventure/puzzle affair that has made a grand return to form in recent years with the successes of Telltale Games and the revival of Grim Fandango and King's Quest.
Announced Back In January Last Year, Empathy: Path Of Whispers Was Then Simply Known As 'Empathy'
Rather than ride those coat-tails, though, Anton Pustovoyt's breath of fresh air takes more cues from the 'walking simulators' that stemmed from the release of game's like Dear Ester in the past. If you're looking for more half-witted comparisons, think The Witness, Odyssey, Firewatch or maybe Rime. You're investigating a lost civilization through your own means on a seemingly abandoned world. Of course, the clues point to this place being important to someone - or something - in the past, and scrambling through the memories and emotions of those who came before is one way to find the truth.
Holding the AMA on Reddit's /r/AdventureGames subreddit didn't gather much attention at all with just two questions asked at the time. For the sake of transparency, we're looking at an indie game with an in-house team of 7 over in Sweden. Ironbelly Studios chipped in, too, alongside a handful of freelancers. For a better look at the game, check out its Steam page through this link. Otherwise, scroll down and bask in its launch trailer.