The newest entry in the evil dungeon building business, Dungeons 3 is an excellent RPS that brings the niche to new heights.
With a complete overworld RTS mode, dozens of units and traps, and an extensive single player campaign with over 20 hours of gameplay, Dungeons 3 is the ultimate way to experience the franchise.
Tips For Playing and How To Succeed in Dungeons 3
Check out our Dungeons 3 Review!
Update 1.4.1 - January 29, 2018
Just a short update this time, presumably to prepare the way for the Once Upon A Time DLC expansion due out this Friday. The good news is that if you're slapping people all over the place it'll no longer be a problem.
New:
- Added Czech localization (Steam only)
- The game now displays world statistics at the end of campaign missions, allowing players to compare their achievements with the rest of the world (PC only).
- Performance improvements
Fixes
- Fixed graphical glitch in Duel map
- Fixed non disappearing tooltips
- Fixed graphical issue in defeat screen
- Fixed some minor issues with quickbar (PC only)
- Fixed a graphical glitch that appeared when Gobblers were being carried by the Hand of Terror and players switched between Dungeon and Overworld
- Fixed an issue with "slapping" heroes in the Overworld
- Fixed getting stuck on network error when disconnected from network during Duel matchmaking (PC only)
- Fixed Multiplayer Steam avatar display if players are not friends (Steam only)
- Multiplayer announcements disappear now while displaying the Almanac (PC only)
- Allow font auto sizing in load menu to avoid line break
- Fixed selection of "Preferred Target" (slapping an enemy in the Dungeon)
Improvements
- Enemy Priestess will heal units smarter outside of combat
- Boss monster on Duel map now gives units a decent XP amount when defeated
Update 1.4 - December 20, 2017
The latest update for Dungeons 3 adds new multiplayer modes and Sandbox maps, alongside a coop system.
- Multiplayer deathmatch available.
Enter enemy dungeons and destroy their dungeon hearts. - New skirmish map "Sandbox".
Create the dungeon of your dreams! - New game mode "Sandbox".
Spawn enemy heroes yourself! - Quickslotbar added.
You can now set troops, spells, traps, rooms, etc. for quick reusability - Multiplayer teams. Play 2vs2 or 3vs1?
- New "Show duel during play" option in multiplayer menu. Notfies you, when
someone is ready for a duel while playing the game normally! - Multiplayer game announcements. Also coop game announcements!
- F3 now picks all idle creatures, F4 picks a random snot
- Your snots now fetch boni and potions to your treasuries
- New option for no camera movement over world map
- Performance improvements
- Rebalanced Gob-O-Bot (less damage)
- Rebalanced Vampire (More life, improved life stealing)
- Rebalanced Pit Fiend (Reduced Skill cooldown, Skill now dows piercing damage)
- Cannon towers now do proper area damage!
- Minor fixes for map "Prince of Hell"
- Minor fixes for map "The Titan of Alphaas"
- Minor fixes for map "Two Sides of a Medal"
- Minor fixes for map "The Crossing"
- Minor fixes for map "The End of Yaina Overproud"
- Minor fixes for map "The Shadow of Absolute Evil"
- Fixes in map "Everything has and end..."
- Fixed Shadow getting stuck in a small area of map "The Shadow of the
Absolute Evil" - No more spiders in tutorial mission "Dungeons for Advanced Students"
- Improved subtitle visibility during boss fights
- Improved tooltip visibility
- Improved tile selection when moving over the GUI
- Improved stairs placement in generated maps
- Auto-size for research titles
- Improved tutorial marker visualisation
- Showing an animated image while waiting for a duel
- Improved mini map icon sorting
- Campaign reset now resets the world map properly
- Hide tooltips in cutscenes
- Improved guard room details
- Mana bombs no longer trigger on defeated heroes
- Mission goals now stay the same after loading a saved game
- Show tooltip for creatures that have picked up a bonus
- Better pathfinding for snots in the prison chamber
- Dungeon critters can now be marked with a slap
- Added option to force keyboard/mouse into options menu
- Better pillar placement in temple
- Heroes now drop of their "used" torture device when they die
- Different colors for Hands of Terror in Coop
- Fixed minor picking issues with Hand of Terror and resources
- Fixed minor pathfinding issues
- Hovering over faction icons now works correctly
- Fixed chain lighting visualisation
- Almanach Image update
- Icon Improvements
- Thalya now reacts to the Guard Room signal
- Fixed some crashes
- Fixed a memory leak
- Heroes no longer think that they can use the player's portal spell