Publisher Electronic Arts has big plans for Battlefield 2042, which “forms the foundation” of what it hopes to become a fully-fledged live service offering based around the franchise.
CEO Andrew Wilson suggested as much during the publisher’s Q1 2022 earnings call, when answering a question regarding whether or not the goal is to have a new Battlefield game launching every other year.
“I would say – I think that is our orientation. But more importantly, I think you should think about Battlefield as a service what we announced – what we’re doing for the launch of this game is really revolutionizing and reinventing what – all our epic scale warfare is in the context of gameplay,” Wilson said.
Battlefield 2042 launching without a traditional single player campaign, the shift towards a seasonal content structure, alongside the announcement of Battlefield Portal, which focuses on user-generated content, already pointed towards this being the direction the franchise will head in going forward.
Battlefield 2042’s third main mode, Hazard Zone, also plays into this approach, according to Wilson, although specific details on what exactly it offers have yet to been shared.
“[…] this really forms the foundation for what we believe the future of a live service around Battlefield is, which over time will include a mobile launch, will include some free-to-anchor components and really change the nature of what happens from launch to launch,” he added.
“So that while – and every other year launch probably makes sense as we think about it today. We’re really focused on 365-day engagement in the franchise at a platform level across any device that consumers may want to play on.”
Battlefield 2042 is set to launch on October 23 and is headed to both PC and consoles. Its system requirements were recently leak, ahead of an upcoming technical test. In addition, the Exodus short film that premieres on August 12 will give us a closer look at the events that lead up to the conflict depicted in the game.
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