Satisfactory isn’t a game that natively deals with mods, but mods are still available if you know how to use them. The first thing you’ll need to do is install the 3rd party SatisfactoryModLauncher by downloading it from GitHub.
Once this is installed, you can use it to launch the game without going into Epic or Steam, and comes with the added bonus of being able to easily switch between different builds of the game and vanilla/modded modes. With the config set to modded, you can use this launcher to search for and install mods to your game. Now that you’re ready, let’s go over some of The Best Satisfactory Mods.
The Best Satisfactory Mods
You can also more easily browse these mods on the FICSIT Database but this would then require manual installation.
MoarFactory
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MoarFactory is more Factory… Buildings, Walls, Stairs and moar! Basically it’s the main modpack for adding new assets to the game and is by far the most popular mod currently around. You can search the launcher or view it here.
Refined Power
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Adds refined power production that can provide a variety of power generators. This mod adds simple wind, water, and solar power along with a more advanced Arc Reactor capable of putting out a whopping 5GW base power. You can search the launcher or view it here.
MK++
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MK++ adds an expanded tier system to many of the buildings already in the base game. This increases efficiency and power use allowing you to compact your factory into a smaller space. Useful for aesthetics and performance. You can search the launcher or view it here.
Light It Up
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Street lights and lamp posts and lights of all kinds, this mod brings illumination to your game in the form of multiple assets. You can set each with various Lampmodes to configure their behaviour as well as grouping them to change many at once. Also included is a paint option to change the colours through the games colour gun. You can search the launcher or view it here.
SlowItDown
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A huge part of real world conveyor systems is speed control and SlowItDown adds a few ways to tweak the belt speed to exactly what you need it to be. Organise by items per minute, overflow prevention, and adds a terminal to make this easy to manage. You can search the launcher or view it here.
Floor Hole
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Neaten up and hide your conveyor system by burying it under the floor with this mod that less you “pass Conveyors, Pipes, Power and Hypertubes through Foundations and Ceilings. It simulates that you have a hole in the Foundation.”. You can search the launcher or view it here.
Area Actions
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The mod offers a host of tools for area control. It adds an area selection with adjustable variables and a copy and paste function amongst many others. A really useful mod for large scale construction. You can search the launcher or view it here.
Farming Mod
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This mod tests your horticulture skills. Grow various crops from wheat to berries and refine them through recipes. Adds a cooker, composter, and greenhouse to the game. You can search the launcher or view it here.
Rocket Launcher
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This one borders on being strictly essential, but is great fun nonetheless. Adds a rocket launcher as a Tier 6 weapon to blast doggos and anything else sky high. You can search the launcher or view it here.
Non Essential Mods
- Minimap - Add a minimap to your HUD. Toggle on/off, drag, and zoom. View it here.
- No Fall Damage - Disables fall damage. View it here.
- Storage Teleporter - Create teleport links between conveyor belts. View it here.
- Teleporter - Adds a teleporter to move you around the map quickly.View it here.
- ExoSuit Mod - Adds an 'ExoSuit' which acts like both the jetpack and the blade runners at the same time.View it here.
- Decoration - Adds natural map assets to beautify your factory. View it here.
- Advanced Logistics - Unlock a third tier splitter and merger for your belt network. View it here.
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