Announced during PDXCON 2019, Crusader Kings III is set to bring a host of improvements over its predecessor, including 3D models and portraits for characters. This essentially allows for greater immersion as children inheriting the traits of their parents will now look the part.
On top of making use of 3D models for its characters for better showcasing of genetics, Crusader Kings III will also benefit from a greatly improved engine, similar to the version that Imperator: Rome is running on. The two games, however, only had limited interaction with each other during development.
Crusader Kings 3 3D Models Genetics
“Working with 3D opens up many doors for us, it’s much easier to get a lot of variation into the system, and it’s also possible to model proper genetics. Having children preserve features from both the mother and father is going to go a long way for immersion.”, the developer told website SegmentNext.
“It also allows us to have animations, and to pose characters so that they hold props, for example. This wouldn’t have been possible without the new engine.”, it continued.
When asked whether or not Crusader Kings III and Imperator development crossed paths at any point, the developer answered by saying: “No, not at all. We developed some shared tech during the development of Imperator, but that’s it.”.
Crusader Kings III actually entered development prior to Imperator: Rome. The title is currently set for a late 2020 release.
If you’re looking for an in-depth dive into what it’ll offer, here’s everything we know about Crusader Kings III.