Cyberpunk 2077’s Night City is entirely handcrafted and will feature no procedural elements, lead cinematic designer Maciej Pietras revealed in an interview with French publication JeuxActu.com.
“The game will allow you to enter many buildings, knowing that everything was done by hand, because we believe that quality comes first through manual creation, nothing is procedural in our world. It is in this that the city of Night City will be vast to go, thanks to this verticality.”, Pietras said, as translated by Google Translate. He also stated that, compared to The Witcher 3, Cyberpunk 2077’s world will feature a lot more verticality.
As far as the game’s first-person perspective goes, Pietras mentioned that “there will be key moments in the game where you can see your character in full, especially in cinematics.”. Definitely good news for those worried that they’ll never see their characters’ augments.
When questioned about a potential Cyberpunk 2077 release date, he replied that the game “will come out when it is ready”.
In case you missed it, or want to watch it again, CD Projekt Red released 48 minutes of Cyberpunk 2077 gameplay back in August of last year, which you’ll find just below. Furthermore, Mike Pondsmith, creator of the Cyberpunk universe and boardgame has been confirmed to be involved in Cyberpunk 2077’s development.