Blizzard has announced that Diablo 4’s June 2 hotfix has now been deployed. Its patch notes reveal a small set of changes that should make adventuring through Sanctuary slightly more challenging.
Diablo 4’s June 2 hotfix requires no download on our part as it was a server-side patch. Its changes, which you’ll find below, should already be reflected in the live game.
Diablo 4 June 2 Hotfix Patch Notes
Monsters in later tiers have had their health increased, following reports of the game being a little too easy. The Rogue’s Inner Sight has also received a slight nerf.
Here is the full list of buffs and nerfs introduced in Diablo IV’s June 2 hotfix, as per the patch notes shared on the game’s forums:
Sorcerer
Class Specialization
Flame Shield Enchantment
- When Flame Shield is initially equipped into an Enchantment slot, it’s placed on full cooldown.
Rogue
Class Specialization
Inner Sight
- After Inner Sight’s unlimited Energy expires, there will be a 4 second delay before another enemy becomes marked.
Items
Shout Skill Cooldown Reduction
- This affix will no longer appear on items.
Miscellaneous
- Monster health values have been increased in later World Tiers.
This hotfix will likely be followed by future smaller and bigger patches that address issues related to balance and the game at large, given how players eligible for early access can now play through the whole game.
For more on Diablo IV, here is what we know about its Twitch Drops and the unable to find a licence error.
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