Keen Games has confirmed that the first major update for Enshrouded, known as “The Hollow Halls”, will be released today on Steam.
The Hollow Halls Update adds four new larger dungeons, a new enemy faction to face, legendary rewards, a mysterious crafting station with new recipes, and quests for characters to undertake.
Enshrouded's Hollow Halls Update releases today
The challenges awaiting in the Hollow Halls are the most formidable to date, and players are urged to gear up with top-tier food items, weapons, and ensure ample campfires are nearby, so your characters remain well-rested and prepared. Having a Flame Alter nearby wouldn’t be amiss, so you can respawn close by in case of death.
Players can roam through each dungeon, one in each biome, after talking with the Alchemist. Inside you will find new traps, enemies, and rewards.
If you find yourself spending most of your time building and decorating in Enshrouded, you will be pleased to hear that round doors and windows are now available, along with additional potted plants and tree saplings. Fog will be removed from bases, and you may find that you can now sit down on Furniture.
You can ping locations and enemies during your adventure now, perfect if you want everyone in your group to take note of a spotted enemy or lay out a path to an important material you’ve found. You can split or stack resources in your inventory too.
This update also brings numerous improvements focusing on quality-of-life, user interface, and performance. Notably, the removal of the 60hz framerate cap allows for smoother visuals, provided you’ve got the hardware to handle it.
Here’s the full list of changes:
HIGHLIGHTS
- Each biome has a new playable area called the “Hollow Halls”, with enemies and challenges corresponding to the level of the biome. These daunting new dungeons come with a multitude of new challenges and exciting rewards.
- New quests leading through the new content. Talk to the Alchemist to get started.
- New enemies await you in the depths.
- A new survivor can be discovered in the Hollow Halls.
- Unlock a new crafting station with new recipes.
- New weapons, building blocks, furniture, decorative props and more can be found.
- The 60hz issue has been solved, providing a smooth experience on higher framerates.
- Emily the farmer now offers potted plants to everyone who wants to add that little extra bit of color to the porch. Make sure that the base has access to a kiln to craft those pots!
- Dilit the Carpenter now offers a new set of round doors and windows.
- The seedbed workstation now allows growing additional tree seedlings. Many trees received new growing stages.
- Player characters can now sit on furniture such as chairs, benches, thrones, toilets.
- The town of Willow Crush in the Revelwoods has been completely reworked. and some other areas have been improved.
QUALITY OF LIFE IMPROVEMENTS
- Improved support for stack splitting in the backpack and chests. The size of the split stacks can now be selected freely.
- Content of magical chests is can now be used in crafting stations.
- The loot menu has been reworked to allow faster and more convenient collection of loot.
- Items can now be crafted in stacks.
- Sending items to other players now has a more convenient menu. There is now a warning message if the backpack of the receiver is already full.
- A new ping function on the world map allows pointing other players in a multiplayer session to a specific area.
- Servers can now be searched and favorited via IP in the server browser.
- The keys / buttons for jumping and gliding can now be mapped individually. By default, the gliding is still mapped to the same key / button as jumping. If a different key is preferred, we recommend for example [CTRL] on keyboard and [B]/[○] on controller.
TECHNICAL IMPROVEMENTS & STABILITY
- Updating the game on Steam has been reworked to allow faster updates in the future. Previously, every update, no matter how big, resulted in the patching of the complete 30 GB game data on the hard drive. Now only the affected areas will be patched. This change requires the complete download this one time and will only be noticeably faster for future updates.
- Save data stability has been improved further. As an additional security layer, the game now automatically creates backups of the save data in periodic intervals. Should a save file become unreadable for any reason, a previous version will be loaded.
RENDERING AND PERFORMANCE
- Performance has been improved further. As always, performance and stability will remain a main focus while moving forward.
- Support for Nvidia Reflex has been added. It can be switched on and off in the graphical settings if the used hardware supports the feature.
- Added a new setting to the graphical settings to control the sharpness of the image.
- Added a new setting to switch contact shadows on and off.
- Added an option to switch off optional micro spiders. The big spiders are still there though, piloted by tiny spiders inside their brain.
You can grab the full patch notes here.
Enshrouded’s early access run should end at some point in 2025, when it launches 1.0 and arrives on consoles like the PlayStation 5 and Xbox Series X/S.
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