League of Legends’ Patch 11.1 has now arrived on live servers, its patch notes announcing its release date, while giving us a first look at the new Marauder and Warden skins coming with the start of Season 11.
As per Riot’s patch schedule, LoL Patch 11.1’s release date is slated for Wednesday, January 6, 2021, which is when the changes are set to hit live servers. As you can tell, the patch will spend longer than usual on the PBE due to the holiday break.
The LoL 11.1 maintenance schedule will be revealed closer to launch. Usually, it takes about 3 hours for patches to be deployed. Checking our League of Legends Server Status article is a good way to keep yourself informed on server downtime caused by patch deployment or other reasons.
LoL Patch 11.1
League of Legends’ Patch 11.1 adds a total of 5 new, stylish skins from the Marauder and Warden lines.
Players hopping onto the PBE can try out Marauder Kalista (1350 RP), Marauder Kled (1350 RP), Marauder Xin Zhao (1350 RP), Warden Gragas (1350 RP), and Warden Quinn (1350 RP).
Turnarounds were yet again provided by Riot KateyKhaos, giving us a better idea of how the skins look in-game. Check them out below:
The Battle Queen Katarina skin will also have a few of its running animations revised in League of Legends’ Patch 11.1.
Hey everyone!
— Katey ✩ Happy Namidays (@moonstonesxo) December 8, 2020
An update to the much anticipated BQ Katarina run animations:
We went through your feedback and took time to understand what changes needed to be made to make BQ Katarina feel unique and on par with our legendary skins.
Here's what we changed (thread):
A hotfix will hit the LoL live servers before the holidays, nerfing Akali, Malphite and Galio while buffing Gangplank and Kayn.
Patch Preview for 10.25b (hotfix patch before the holiday)
— Mark Yetter (@MarkYetter) December 15, 2020
This should be going live tomorrow afternoon. I'll bump when it does. pic.twitter.com/J7xcsCUFov
Lead Gameplay Designer Mark Yetter has shared the usual patch preview, revealing that the first patch of 2021 will focus on adjusting the burst damage of certain items.
Very early Patch Preview for 11.1:
— Mark Yetter (@MarkYetter) December 16, 2020
There's still likely some additions coming in January after we see how things go over the rest of the month.
Also re-sharing the burst shift we're doing to transfer some of the up front burst into stats. pic.twitter.com/G7xMZKkCRp
Graves, Malphite, Ivern, and Taliyah are also set to receive nerfs while Sivir and Varus are getting buffs, as shown in the updated patch preview below:
Updated Patch Preview for 11.1:
— Mark Yetter (@MarkYetter) January 4, 2021
Added 6 more champs that we will hotfix in on day 1
Nerfs - Graves, Malphite, Ivern, Taliyah
Buffs - Sivir, Varus pic.twitter.com/G8Jc0YHz0l
LoL Patch 11.1 first set of balance changes targeted items, bringing changes to Runaan’s Hurricane and Ionian Boots of Lucidity while also tweaking runes.
LoL 11.1 Champion Balance Changes
Fiddlesticks - Nerfed
Bountiful Harvest (W):
- Cooldown increased to 10/9.5/9/8.5/8 from 9/8.5/8/7.5/7
Gnar - Buffed
Boulder Toss:
- Damage increased to 25/70/115/160/205 from 5/45/85/125/165
- Slow increased to 30/35/40/45/50% for 2 seconds from 15/20/25/30/35% for 2 seconds
Hop:
- Attack speed duration increased to 6 seconds from 4 seconds
Crunch
- Range increased to 675 from 600
Karma - Buffed
Inspire (E):
- Shield increased to 80/120/160/200/240 (+50% AP) from 80/110/140/170/200 (+50% AP)
Master Yi - Nerfed
Alpha Strike (Q):
- Cooldown increased to 18/17.5/17/16.5/16 from 18/17/16/15/14
Pantheon - Changed
Stats:
- Health regen decreased to 9 from 10
Shield Vault (W):
- Empowered AD scaling deceased to 120-165% from 135-165%
Qiyana - Buffed
Stats:
- Health regen increased to 9 (+0.9 per level) from 8.5 (+0.65 per level)
- Attack damage increased to 66 from 64</ul>
Ryze - Changed
Overload (Q):
- Cost changed to 40/38/36/34/32 mana from 40 mana
Xayah - Buffed
Bladecaller (E):
- Cooldown decreased to 10/9.5/9/8.5/8 seconds from 12/11/10/9/8 seconds
- Cost decreased to 30 mana from 40 mana
Yasuo - Changed
Stats:
- AD growth decreased to 2.2 from 3.2
Way of the Wanderer (Passive):
- Intent bonus crititcal strike chance increased to 150% from 100%
- Intent excess AD conversion decreased to 1% crit strike converts to 0.4 AD from 1% crit strike converts to 0.5 AD
Yone - Changed
Stats:
- AD growth to 2 from 3
Way of the Wanderer (Passive):
- Intent bonus crititcal strike chance increased to 150% from 100%
- Intent excess AD conversion decreased to 1% crit strike converts to 0.4 AD from 1% crit strike converts to 0.5 AD
Champion Base Stat Cleanup
- BASE AD, ARMOR, MR, MANA Rounded to the nearest 1
- BASE HEALTH & MANA REGEN Rounded to the nearest 0.1 or 0.25
- AD / MR / ARMOR GROWTH Rounded to the nearest 0.01. Except for Vel'Koz's AD growth, which is 3.142.
- MANA REGEN GROWTH Rounded to the nearest 0.1
LoL 11.1 Item Balance Changes
Archangel's Staff
- New Recipe: Tear of the Goddess + Needlessly Large Rod + Amp Tome + 915 gold
- AP increased to 65 from 60 (applies to Seraph's Embrace as well)
- Awe AP percentage from mana decreased to 2% from 3%</ul>
Duskblade of Draktharr
- Attack damage increased to 60 from 55
- Nightstalker passive damage changed to 65 +25% bonus AD from 100 +30% bonus AD
- Shadowcarver Ornn Upgrade attack damage increased to 75 from 70
- </ul>
Goredrinker
- Thirsting Slash damage decreased to 100% AD from 110% AD
- Thirsting Slash heal increased to 25% AD (+12% missing health) (heal is now calculated sequentially for each champion hit, meaning there are diminishing returns on hitting multiple champions) from 20% AD (+12% missing health)
Hextech Rocketbelt
- Ability power increased to 90 from 80
- Health increased to 350 from 250
- Supersonic damage changed to 125 from 175-250 based on level
- Upgraded Aeropack Ornn Upgrade ability power increased to 120 from 110
- Upgraded Aeropack Ornn Upgrade health increased to 450 from 350
Ionian Boots of Lucidity
- Ability haste increased to 20 from 15
Manamune
- Recipe changed to Tear of the Goddess + Caulfield's Warhammer + Long Sword
- Total cost increased to 2900 from 2600
- Awe AD percentage from mana increased to 2.5% from 2%
Muramana
- Shock is no longer limited to physical damage spells
- Shock AD percentage from mana decreased to 2.5% from 4%
Night Harvester
- Ability power increased to 90 from 80
- Health increased to 300 from 250
- Supersonic damage changed to 125 from 125-200 based on level
- Upgraded Aeropack Ornn Upgrade ability power increased to 120 from 110
- Upgraded Aeropack Ornn Upgrade healthincreased to 450 from 350
Prowler's Claw
- Ability haste increased to 20 from 10
- Sandswipe damage increased to 65 (+25% bonus AD) from 100 (+30% bonus AD)
- Sandshrike's Claw (Ornn Upgrade) ability haste increased to 25 from 15
- Sandshrike's Claw (Ornn Upgrade) attack damage decreased to 75 (this item incorrectly had 5 more AD than it should have, bringing it in line with other Ornn upgrades) from 80
Runaan's Hurricane
- Recipe changed to Dagger + Dagger + Zeal + 850 gold
- Total cost decreased to 2500 from 3400
- No longer gives attack damage
- Wind's Fury bolt damage decreased to 40% from 40-70%
Shurelya's Battlesong
- Movement speed increased to 60% (decays over 4 seconds) from 40% (decays over 4 seconds)
Stridebreaker
- Attack damage decreased to 45 from 50
- Ability haste increased to 20 from 10
- Halting Slash damage decreased to 100% AD from 110% AD
- Dreamshatter (Ornn Upgrade) attack damage decreased to 55 from 60
- Dreamshatter (Ornn Upgrade) ability haste increased to 25 from 15
Trinity Force
- Attack damage decreased to 25 from 35
- Ability haste increased to 20 from 10
- Infinity Force (Ornn Upgrade) attack damage decreased to 35 from 45
- Infinity Force (Ornn Upgrade) ability haste increased to 25 from 15
Grievous Wounds Changes
- DURATION THAT ALL ITEMS APPLY GRIEVOUS WOUNDS increased to 3 seconds from 2 seconds
In-Game Chat/Shop Updates
- We've improved and standardized text editing across the shop and chat so things like CTRL+A to select all, cut, copy, and paste work as expected
- Text editing works with mouse clicks for cursor positioning and drag selection
- Items displayed in the shop build tree are now vertically centered
- When selling a stacked item like a potion or ward, the stack will remain selected and only a single instance of the item will be sold
- Pressing O and P at the same time no longer places the shop into an OP state where the scoreboard and shop overlap each other
- Many bug fixes and performance improvements
Summoner's Rift Ranked Season 2021 Start
- OCE - January 8, 2021 at 04:00 AM AEDT
- JP - January 8, 2021 at 04:00 AM JST
- KR - January 8, 2021 at 04:00 AM KST
- RU - January 8, 2021 at 04:00 AM MSK
- TR - January 8, 2021 at 04:00 AM GMT+3
- EUNE - January 8, 2021 at 04:00 AM CET
- EUW - January 8, 2021 at 04:00 AM GMT
- BR - January 8, 2021 at 04:00 AM GMT-3
- LAN - January 8, 2021 at 04:00 AM CST
- LAS - January 8, 2021 at 04:00 AM GMT-3
- NA - January 8, 2021 at 4:00 AM PST
- PH - January 8, 2021 at 4:00 AM PST
- SG - January 8, 2021 at 4:00 AM GMT+8
- TW - January 8, 2021 at 4:00 AM GMT+8
- TH - January 8, 2021 at 4:00 AM GMT+7
- VN - January 8, 2021 at 4:00 AM GMT+7
- CN - January 8, 2021 at 04:00 AM GMT+8
ARAM Balance Changes
11.1 Buffs
- Amumu -5% damage dealt ⇒ Normal
- Hecarim -10% damage taken ⇒ +5% damage dealt & -10% damage taken
- Kayle -5% damage dealt & +6% damage taken ⇒ -5% damage dealt & +3% damage taken
- Kha'Zix +8% damage dealt & -8% damage taken ⇒ +8% damage dealt & -10% damage taken
- Kled -5% damage taken ⇒ +5% damage dealt & -5% damage taken
- Qiyana +10% damage dealt & -10% damage taken ⇒ +10% damage dealt & -15% damage taken
- Rumble Normal ⇒ -5% damage taken
- Ryze +3% damage dealt % +5% damage taken ⇒ +5% damage dealt & -10% damage taken
- Sejuani -8% damage taken ⇒ +5% damage dealt & -8% damage taken
- Shaco Normal ⇒ +5% damage dealt
- Sion -8% damage dealt & +8% damage taken ⇒ -8% damage dealt & +5% damage taken
- Tahm Kench -5% damage taken ⇒ +5% damage dealt & -5% damage taken
- Teemo -15% damage dealt & +10% damage taken ⇒ -10% damage dealt & +10% damage taken
- Veigar -8% damage dealt & +5% damage taken ⇒ -5% damage dealt & +5% damage taken
- Volibear Normal ⇒ -5% damage taken
11.1 Nerfs
- Anivia -5% damage taken ⇒ Normal
- Ashe -5% damage dealt ⇒ -5% damage dealt % +5% damage taken
- Ivern Normal ⇒ -5% damage dealt
- Janna +5% damage taken, -10% Healing, & -10% shielding ⇒ -5% damage dealt, +5% damage taken, -10% Healing, & -10% shielding
- Kindred +10% damage dealt & -5% damage taken ⇒ +5% damage dealt & -5% damage taken
- Lucian +5% damage dealt ⇒ +3% damage dealt
- Miss Fortune -8% damage dealt & +5% damage taken ⇒ -8% damage dealt & +8% damage taken
- Pantheon +5% damage dealt ⇒ Normal
- Rek'Sai +10% damage dealt & -15% damage taken ⇒ +10% damage dealt & -12% damage taken
- Rengar +5% damage dealt & -10% damage taken ⇒ +5% damage dealt & -8% damage taken
- Shyvana +5% damage dealt & -5% damage taken ⇒ -5% damage taken
- Tristana +5% damage dealt ⇒ Normal
- Warwick +5% damage dealt & -8% damage taken ⇒ +5% damage dealt & -5% damage taken
- Yone +5% damage dealt & -5% damage taken ⇒ +3% damage dealt & -5% damage taken
- Yuumi +5% damage dealt ⇒ +3% damage dealt
Bugfixes/QoL Changes
- LEAGUE CLIENT: Fixed ember timer leaks in Profiles and Login
- LEAGUE CLIENT: Improved reliability in Champ Select,end game screen, Honor, and Friends list
- LEAGUE CLIENT: Fixed emote panel memory leak
- LEAGUE CLIENT: Fixed visual bug with chroma purchases in Champ Select
- LEAGUE CLIENT: Fixed an issue that caused the rune page editor to lock up
- LEAGUE CLIENT: Fixed a memory leak for mission celebrations
- Aphelios no longer gains bonus mana when he swaps his weapons
- Kayle's E - Starfire Spellblade no longer triggers Mana Charge from Tear of the Goddess twice
- Passive cooldowns for Banshee's Veil, Eclipse, Luden's Tempest, and Edge of Night no longer ignore item haste granted from Ingenious Hunter
- Goredrinker's and Stridebreaker's passive's cooldowns no longer ignore ability haste
- Gnar's basic attacks properly apply W - Hyper stacks when his Rage bar is full
- Zoe's E - Sleepy Trouble Bubble now properly activates Imperial Mandate's Coordinated Fire
- Morgana's W - Tormented Shadow now properly deals additional damage to small jungle monsters
- Talon's Q - Noxian Diplomacy now properly grants a mana charge to Talon when he's equipped with Tear of the Goddess
- Shock damage from Ezreal's Muramana empowered Q - Mystic shot now properly only hits enemies once
- When Taric equips Moonstone Renewer, it now properly heals ally champions only once per attack or ability cast in combat
- Brand's E - Conflagration now properly cancels when the enemies dies while Brand is casting the ability onto them
- Ornn's R - Call of the Forge God no longer goes on full cooldown if Ornn dies before the elemental ram appears
Also check out what Patch 10.25 brought with it in 2020's final LoL update and see the Marauder Kled and Warden Gragas skins in action in the videos below.
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