Mass Effect Legendary Edition’s Update 1.02 is now live, its patch notes revealing improvements to terrain textures in the original title alongside a small set of fixes.
Mass Effect Legendary Edition 17 May Update also addresses an issue that stopped character codes from showing up in the squad menu. Kills will now be properly tracked, so you should see the expected achievement progress. Some minor calibrations are also part of the update, probably making Garrus a happy boy.
Mass Effect Legendary Edition Patch Notes
Here are all the changes and additions introduced to Mass Effect Legendary Edition in May’s update, as detailed in the full patch notes:
General
- Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
- Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
- Improved iris shaders for better interaction with light and ambient occlusion
- Minor calibrations, fixes, and stability improvements
Mass Effect
- Improved terrain textures
- Fixed an issue where kills for achievements/trophies weren’t tracking correctly
Mass Effect & Mass Effect 2
- Resolved an issue where the character code would sometimes not display in the squad menu
- Improvements to pre-rendered cutscenes to reduce occasional artifacts
Mass Effect 2
- Improved lighting and shadows in some cinematics
- Minor visual, rendering, and VFX improvements on some levels
- Resolved minor text issues with achievements
Mass Effect 3
- Fixed an issue where kills for achievements/trophies weren’t tracking correctly
Mass Effect Legendary Edition is out now on PC, Xbox One and PS4.
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