Overcooked All You Can Eat will be going free on Steam for the next few days to celebrate the franchise’s 5th anniversary.
Players will be able to team up with friends, neighbours, or family members cooperatively, but be warned that your relationships may never be the same again if you fail to deliver Fish and Chips on time or set the kitchen on fire.
Overcooked All You Can Eat will be available to play on Steam until Wednesday, starting from today at 6pm BST / 10am PT.
Overcooked All You Can Eat Birthday Party Update
Overcooked All You Can Eat will also be getting a Birthday Party Update, which adds five new birthday-themed levels, a Tabby Cat chef skin, a cup of tea recipe, and lastly an in-game switcheroo mechanic where playing cards come to life and cause blood pressures to rise by transporting players across the kitchen.
Players can check out Overcooked! All You Can Eat on PC, Xbox Series X, Xbox One, PlayStation 4, PlayStation 5, and Nintendo Switch. It features 200+ levels from both games, new kitchens to cook in, new chef skins to enjoy, and accessibility options so everyone can join in with the fun.
Overcooked was always playable locally cooperatively, but cross-platform multiplayer was added for the first time with Overcooked! All You Can Eat.
“Five years on, still the most rewarding aspect of working on Overcooked! is getting to see and hear the reaction from players around the world. Seeing the fan art, the music covers, the cosplay, and even the occasional tattoo is something I’ll never get used to” said Phil Duncan, co-founder, Ghost Town Games, celebrating the 5th anniversary.
“Hearing stories about players bonding with friends and loved-ones over their time spent playing the game together is something we’re humbled to have played a part in.” he concluded.
“Wow, it’s been five years! Well first I have to acknowledge the amazing folks at Team17, without whom we wouldn’t be at this point at all. It’s been an amazing journey together with so many developers working tirelessly to make the game what it is today, which is something we frankly couldn’t have made any other way.” added Oli De-Vine, co-founder, Ghost Town Games.
“Also, multiplayer games are only what they are because of community, and the community on this game is just amazing. Maybe it’s a virtue of being a game about cooperation and communication, but we’re really happy the game has found such a kind audience who are always so supportive and welcoming of the things we make, and who come and play together from all over the world.”
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