Having seen a tumultuous release, Phantom Doctrine hasn't quite reached the level of quality that most of us were hoping it would have. Citing numerous issues with the game's core mechanics, our own review has found the game to be plagued with various problems at a core level.
Good news, though, is that the developers have already jumped on the chance to figure out what went wrong so that they can make things work, and so, the very first title update for Phantom Doctrine has already been released.
Though definitely not very meaty, this first update fixes a few of the outstanding issues that could've been covered in just a day or so. Developers have thanked the players for extensive feedback, and have promised to keep pushing further improvements and fixes as well. The full changelog is just below.
Phantom Doctrine Patch 1.0.1
- Fixed: placeholder lines in the Russian localization.
- Fixed: disposing of bodies of enemy agents (including story characters) no longer causes a crash.
- Fixed: minor corrections in other languages.
</ul>
That's a quick read, isn't it? However, the more important section of their post is the fact that developers are well aware of the game's most flabbergasting issue - that of enemies taking down agents through walls, and that they intend to offer alternative designs and fixes for the problem.
If you're interested in playing Phantom Doctrine regardless of the game's problems, it is currently available via Steam at a 10% off, for €35,99.