Publisher Private Division today announced the founding of a new Seattle-based development studio which will take over the development of Kerbal Space Program 2.
Private Division acquired the Kerbal Space Program franchise back in 2017 and was working alongside developer Star Theory on Kerbal Space Program 2 until today’s announced shift.
Kerbal Space Program 2 Handed to New Seattle-based Studio
While Star Theory is no longer involved with Kerbal Space Program 2, Studio Head Jeremy Ables, Creative Director Nate Simpson, and Lead Producer Nate Robinson have made the move to Private Division’s new Seattle-based studio and will continue their work on the project.
The press release announcing the founding of the new studio also reveals that Kerbal Space Program 2 is set to launch during parent company Take-Two’s fiscal year 2021, which starts on April 1, 2020 and ends on March 31, 2021.
“Since we acquired Kerbal Space Program in 2017, we have consistently produced, high-quality content for our community, which in turn has resulted in strong growth, both in terms of new players engaging with the franchise, and our ambitions to take it to the next level”, said Michael Worosz, EVP and Head of Private Division.
“The opening of this new studio, whose purpose is dedicated solely to the ongoing development of KSP, is a reinforcement of our promise to bring the best experiences to our fans and players for Kerbal Space Program 2 and beyond.”, he continued.
Today also saw the release of a new video highlighting the technology that players will be able to use in Kerbal Space Program 2. Check it out below.