Rocket League’s economy has gone through some changes, introducing credits, its new premium currency, as a replacement for keys, as part of the same update that replaces crates with blueprints.
But what are they and how do credits work? Here’s everything you need to know to be up to speed with Rocket League’s new approach to its economy.
Rocket League Credits
Rocket League Credits are the new premium currency for Psyonix’s title. They can be used for a variety of things like purchasing featured Items in the new item shop, upgrading your Rocket Pass, building items from Blueprints or trading them for other items.
With keys being done away with, any existing ones have been automatically converted to Credits using the following conversion rates depending on how many you had in your inventory: 1-9 keys valued at 100 Credits each, 10-19 valued at 110 Credits Each, 20-49 keys valued at 120 Credits each, 50+ keys valued at 130 Credits each.
Rocket League Credits can be bought just like keys could or earned from the Rocket Pass Premium. These are the currently available packs:
- 500 Credits - $4.99 USD or region equivalent
- 1100 Credits - $9.99 USD or regional equivalent
- 3000 Credits - $24.99 USD or regional equivalent
- 6500 Credits - $49.99 USD or regional equivalent
Rocket League is out now on PC, Xbox One, PS4 and Nintendo Switch.