Publisher Sega and developer Creative Assembly today announced that Total War: Warhammer 3 - Mirror of Madness has now received an April release date. The free DLC was first teased in autumn of last year and will go live for all owners of the trilogy’s final part alongside Forge of the Chaos Dwarfs.
Developed in collaboration with Intel, Mirror of Madness brings with it two new game modes – The Trials of Fate and The Infinite Portal, accessible from the main menu’s Battle tab.
Total War: Warhammer 3 - Mirror of Madness Release Date
The Trials of Fate are “a series of intense survival challenges where players assume the role of a newly ascended Daemon Prince of Tzeentch,” the developer explains.
“Reaching back through time itself, you will fight for survival in four infamous battles from the past, before breaking through into the Realm of Tzeentch and taking the fight to Kairos Fateweaver in an intense final showdown.”
You’ll face endless waves of enemies that gradually grow in strength until they inevitably overwhelm you. Your goal is to defend a capture point called the Shard, which you’ll do using a set of unique spells and abilities.
Holding it grants Forbidden Knowledge, which you can use to upgrade said spells and abilities.
Dealing damage and killing foes increases your score, which allows you to unlock unique Tzeentch-themed Daemon Prince parts that you can use to customize your Daemon Prince in both the Realm of Chaos and Immortal Empires campaigns.
- Total War: Warhammer III - Mirror of Madness release date: April 13, 2023
The Infinite Portal, the second mode available when Total War: Warhammer III - Mirror of Madness’ release date comes around, reminds of Warhammer II’s The Laboratory, allowing you to tweak quite a few aspects of battle that you normally cannot tinker with to much extent. These include:
- Unit Size: Increases the number of soldiers per unit and their health
- Damage: Increases the damage dealt by attacks, spells, etc
- Impact Force: Increases collision impact, attack force and detonation force to send units flying
- Leadership: Increases base morale
- Winds of Magic: Increases the availability of Winds of Magic for spellcasting
- Explosions: Increases the size of explosions and vortex spells, improving their radius and detonation speed
- Vigour Cost Reduction: Increases the duration that units stay fresh, lowering the fatigue cost of actions
- Reload Time: Reduces the time it takes to reload ranged weapons
- Ammunition: Increases the total number of shots per ranged unit
- Projectile Penetration: Increases the distance projectiles can travel through enemies
- Gravity: Decreases the effect of gravity on units who are knocked into the air
- Ability Radius: Increase the effect radius of abilities
- Ability Recharge: Reduces ability recharge time
- Charge Duration: Increases the duration of the charge bonus
- Entity Scale: Increases or decreases the size of single unit entities like Lords and Monsters
- Blood Quantity: Increases or decreases the amount of blood emitted by entities emit
You will also not need a 13th gen Intel processor to play Mirror of Madness.
The DLC “in and of itself makes no difference to Warhammer III’s performance,” the developer claims, although it also notes that “should you crank up The Infinite Portal’s more intensive settings (such as entity scale or unit size) you may begin to notice some performance drop-off, depending on the power of your PC.”
If performance begins to drop there’s always the option of lowering your settings. Total War: Warhammer III - Mirror of Madness will be showcased on the Total War YouTube channel prior to its release.
For more on the grand strategy game, here is what we know about its roadmap for the year.
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