World War Z has just received a thorough post-launch content release plan from the hands of developers themselves, Saber Interactive. Featuring new content, new features, and new levels, WWZ has only just started its rampage.
WWZ post-launch content plans seem deceptively simple - for Saber to simply release more of everything, as well as adding new stuff on top of the old. Most interesting of all of the upcoming additions may well be the curious Weekly Challenge mode, more on which you'll find below.
According to Saber Interactive, World War Z will see monthly content releases which have - at the time of writing - been planned 'till July, which is when the Weekly Challenge mode will be making rounds in the game. For the time being, though, players can look forward to the introduction of cosmetics and the release of the missing Tokyo level.
Indeed, this month (May), World War Z will receive the one level that's been missing from its Tokyo chapter, and alongside it players will witness a terrifying new zombie type as well. Equipped with dangerous, viral spit, and the ability to bring itself back to life, this type of Zed will be a new curveball for players to contend with.
In June, WWZ will get a brand-new six-skull difficulty setting - packed with new albeit unannounced rewards, and more unlockable cosmetics to toy around with. Finally, July will see the release of the much-touted Weekly Challenge mode, which is bound to make for an interesting change of pace for Saber's horde shooter.
Also incoming are private lobbies, mid-match class switching (in PvPvZ games), FOV and LOD sliders for PC users, and lots more.