They'll be plenty of this to go around, trust me |
Fast forward to September 1st, 2010, at the Penny Arcade Expo. With no warning, save rumours, no hints, no PR stunts, just a simple black booth with a plain 'Duke Nukem Forever' logo above the doorway announced the revival of the original action (anti)hero. Since then, Pitchford and a few other from Gearbox have been touring the world, hitting home the idea that yes, after all these years the Duke will live once again. In a special venue at the heart of London, Strategy Informer was lucky enough to be amongst the first in the UK to get their hands on Duke Nukem Forever.
After a lengthy but very heart warming talk from Randy Pitchford, who explained the history of the game from his perspective, and who talked us through a little bit about the current state of affairs, we were allowed to play a fairly short demo. In hindsight, that wasn't the smartest thing they could have done, because in all honesty it was hard to get a proper feel for the game, but then they've been so used to keeping its very existence a secret that we can understand their reluctance. Still, despite the shortness, we got a good sense of how the game might look, as well as the themes that will be the driving force of the game.
A lot of the iconic enemy types will return |
In terms of pure gameplay, there's not a lot that's special about Duke Nukem Forever. The FPS style is a bit old-school - no iron sights or anything like that. It's varied though, and there's a wide array of weapons. Not only that, but it seems there's loads of contextual actions and set pieces that are there just for the fun of it. Duke Nukem has never been about gameplay though - it's about the experience, the humour, the sheer ridiculousness of the situation - about Duke himself.
Our biggest feat with Duke Nukem Forever is not that it will play rubbish, or that the graphics will be subpar (it plays like a old school arcade FPS, and the graphics are competitive), but that the Duke himself will be a bit dated. This is the man who gets fellated by two women right at the beginning of the game whilst playing a game about himself. This is the man who head butts danger in the face and then pisses all over their unconscious body. This kind of over the top (and slightly sexist) machoism harks back to another age in gaming. Sure, it's hyperbole and not meant to be taken seriously, but Duke Nukem 3D still managed to cause a scene back in 1997. Imagine the kind of ruckus it will stir up in this very P.C. world. Even then the developers themselves have admitted this game pushes the line between 18+ and AO, which stands for Adult Only and is a rating that can get you barred from certain retailers.
One of the old school screenshots. Things have moved on since then |
Most Anticipated Feature: I think at this point the entire game is anticipated.