To celebrate going fully free-to-play and into Open Beta today, Wizard Wars is being kitted out with a brand new map for the main 4 v 4 mode, Wizard Warfare. It’s set in an underground cave, and it’s been deliberately designed to be a more intimate experience, so you don’t have to run around as much before you run into someone you need to kill. I believe the technical term is ‘rhombic layout’.
There’s also a brand new Magick – the Raise Dead Magick – which bolsters the already impressive collection of uber-spells. Magicks are now unlocked via a crystal system, and from what we’ve observed so far you’re only able to get crystals through levelling up (although we wouldn’t be surprised if you could also pay to unlock them as well). There’s also an assortment of new robes, skins and weapons to pimp out your wizard and put the fear of Zod into your enemies.
Wizard Wars as a game is really coming into its own, and even though it’s later than expected, from now on there’ll be no barrier for entry in regards to trying it out, so you really have no excuses now.