The art style remains untouched |
And it's also incredibly tactical and a lot of fun. Matches against AI or human opposition can be drawn-out affairs with a distinct ebb and flow that can be broken at any moment by a random on-pitch or off-pitch event, lending the game a nice balance of intelligence and chance. Those first few matches come at a price though, as the learning curve is incredibly steep. As a new player, the first mode you'll encounter in this Legendary Edition is a reworked tutorial that skims over the basics of setting formations and ordering your charges around the field, but to be frank, it's terrible. The interface is buggy and commentary lags behind the action for the most part, so the best way of getting into the game proper is to load up a quick match or campaign against the AI, scout around YouTube and Google for instructions and tactics.
After you have the basics down though, the reasons as to why Blood Bowl's popularity has endured come sharply into focus. The well-honed rules and freedom of tactical expression create a wealth of opportunities for unique plays and events, and the nuances and gameplay machinations provide ample opportunity to learn and experiment for hours. Whilst the Legendary Edition offers up a Blitz mode in which rules can be tweaked (and also a real-time version for you mentalists out there), the classic rule set in the new campaign mode will likely be where newcomers find the most gentle learning curve. Although it fails to ignite the senses throughout a series of themed challenges bundled around a loose story, it does do a fairly good job at teaching the frailties and strengths of each of the playable races. There was an opportunity here to design something grander and more in-depth, but the implementation of themed goals and challenges is entertaining enough for newcomers whilst providing a refresher for lapsed veterans.
Those horns look like they're going to hurt... |
Despite some flaky matchmaking and an apparent ability for less scrupulous players to 'predict' incoming dice rolls, online play in Blood Bowl is still a whole lot of fun. Custom leagues exist for those of you that want to dodge the minefield of random play, with a thriving community dedicated to providing decent opposition and eradicating the sort of rage-quitting and general idiocy that unfortunately rears its head during regular play with strangers. Indeed the only disappointment here is that the Legendary Edition isn't compatible with the original, although both sets of players can see each other in-lobby. Community-saver or cynical ploy to get people to upgrade? That's your decision to make.
Also it's worth noting that due to the hugely expanded roster the Legendary Edition remains very much open to questions of imbalance, but in part that's simply a design choice. Choosing a smaller team such as the Halflings will never give you a fair crack at winning, but including the weaker races will placate a large section of the audience that wants an authentic experience and a distinct challenge for veterans. Yes it's disappointing to see a bewildering lack of instruction to new players on how to avoid the more obvious mismatches, but you get the feeling that developer Cyanide rarely took their eyes off developing a title that served the old guard first and foremost - the type of people that will be only too happy to have a large range of playable races and head into every game fully prepared for the likely challenge of encountering each.
Cheerleaders. Nuff said |
But then you have to imagine that those people already have Blood Bowl, and outside of the roster update it's difficult to see what they'll gain from purchasing the Legendary Edition. The new arenas look pretty enough, but bringing the total to nine is hardly earth-shattering, whilst the singleplayer AI hasn't been overhauled to provide a different singleplayer experience. Is £20-25 too much to ask for the additional races then? Quite possibly, given the legacy of free content on the PC. On the flipside, those of you yet to delve into the Blood Bowl universe will find a game with hours of entertainment to uncover, provided you manage to scale the steep learning curve and avoid the pitfalls of mismatching. Online however, Blood Bowl is a rare treat - and I wouldn't hesitate to recommend it.
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BLOOD BOWL: LEGENDARY EDITION VERDICT
But then you have to imagine that those people already have Blood Bowl, and outside of the roster update it’s difficult to see what they’ll gain from purchasing the Legendary Edition. The new arenas look pretty enough, but bringing the total to nine is hardly earth-shattering, whilst the singleplayer AI hasn’t been overhauled to provide a different singleplayer experience. Is £20-25 too much to ask for the additional races then? Quite possibly, given the legacy of free content on the PC. On the flipside, those of you yet to delve into the Blood Bowl universe will find a game with hours of entertainment to uncover, provided you manage to scale the steep learning curve and avoid the pitfalls of mismatching. Online however, Blood Bowl is a rare treat - and I wouldn’t hesitate to recommend it.
TOP GAME MOMENT
Lobbing a desperate ball over the top to a willing runner