*splat* |
the battlefield |
The 28 challenges you will face each are made up of three rounds, best two out of three, and you must beat each level before a higher level will be unlocked for you. You will be facing Career Challenges, and no two of them will be alike. You will fight in stadiums, wooded areas, and open fields, all of which are average, normal paintball settings. In the wood-ball areas you will have things such as trees, rocks, and cabins for cover. In speed-ball areas, such as open fields, some have an artificial, inflatable cover. Speed-ball obviously moves at a much quicker pace and is made for the more aggressive player. You will also find yourself playing in very odd yet unique venues such as castles, a scene from the Wild West, and in an abandoned city.
When playing in career mode you will be able to choose your own character for the war of all wars. The characters available are some of the paintball “greats”, some of which you may even recognize. Your character, however, will mean very little in the long run. All players’ ability is close to the same, and none of them have absolutely outstanding performance. If you are playing in a career mode that is too slow for your great paintball skills you can go into Skirmish mode, which is kind of like a “Quick Match” setting. Here you can choose from: Game Environment, Game type, Number of Rounds, RADAR settings, Sides, Friendly Fire On/Off, Team Sizes, Team Colors, and Time/Frag Limits.
Some of open grounds |
You cover my back, Ill cover yours |
The basic game types in the matches you will play consist of either “Capture the Flag” rules with where you will either have to capture your enemy’s flag or capture one that is set up in between both bases. The basic Elimination style is also available and is very popular. KotH and Deathmatch styles, found in arcade mode, are also available if you really want to push the limit and get outside the box. These include things you would likely find in an arcade game, such as super jumps, power-ups, and ultra-powerful weapons. Arcade mode is an excellent edition to this game and improves it so much. It is much more exciting to play than career mode.
Single player mode can be very frustrating to play in because the odds are extremely tilted. It’s very difficult to play in; it is hard to hit anything, no matter what the range, especially with the lower powered guns. The character animation also makes this an even more difficult task; the characters tend to move jerkily from time to time, making it hard to visualize enemy movements and adjust your shots. One very cool thing about Splat Renegade Paintball that is unique to games in this arena is being able to switch you views between the first and third person. It will really give the player a better perspective about the surroundings and what is going on.
As far as artificial intelligence goes, the game might as well not have it. The agents are practically useless. For instance, when you are playing in a capture the flag mode, they will never capture the flag themselves, but instead you will have to do it all yourself. If you think that would be the end of your teammate’s stupidity and poor paintball skills, think again. Your teammates will make completely irrational moves that make no sense whatsoever, many of which hurt your cause more than help it. For instance, one of your teammates may position themselves in a place where they can’t even shoot from because their weapon doesn’t have enough power. Make sure and watch out for the enemy artificial intelligence though, they do not play. They are absolutely relentless and when caught in a tight spot are excellent shots.
The game-play in Splat Renegade Paintball is, for lack of a better work, O.K. It isn’t horrible or even bad, but it defiantly isn’t the best on the market either. The main reason the game-play isn’t what it could be is the aiming issue. Consistent aiming is a must in a game like this, and without it the effects of the game are pretty much ruined. There is a zoom in sight option designed to improve your aim, but it slows you down too much to justify using it. This style of paintball is much too fast paced to spend too much time aiming. The goal is more to get as many shots fired in as many different directions as possible. Not only is it hard to aim, it is also a difficult task to get a marker (gun) with any power that will do any good. Lets face it, without a powerful weapon you will be playing defense the whole game, and what fun is that.
You can also build your own little battleground |
Perfect cover |
I will say the same thing about graphics and sound characteristics as I did about game-play. They are O.K. They will not be the best graphics or sound you have seen on a game by any means, but they will not be the worst either. The soundtrack doesn’t necessarily “go” with the game and is just in the background, you won’t really pay it any attention. The graphics work well enough to play the game efficiently, but aren’t anything that outstanding.
SPLAT MAGAZINE RENEGADE PAINTBALL VERDICT
Basically, Splat Renegade Paintball is a pretty decent game. It has the things most gamers are looking for, such as level editors, split screens, and Live multiplayer. The graphics, audio, and game-play are all mediocre. They are good enough to warrant buying the game and be happy playing it, but at the same time they are nothing to talk about excessively. One thing is for sure: Splat Renegade Paintball is an intense paintball experience that no die-hard paintball fan should be without.
TOP GAME MOMENT
The best part about this game is aiming at a target and completely plowing him down with paintballs. Seeing an enemy opponent explode in your teams color is the best feeling in the world, especially when you are about to capture their flag.