Age of Wonders 4 Mods

Best mods

Massive Maps and 12 players

  • [Mod]
  • Posted over 1 year ago
  • 64 downloads

This mod introduces the Massive map size and accommodates games with up to 12 players. It is one of the official example mods provided by Triumph Studios.

Age of Colors

  • [Mod]
  • Posted over 1 year ago
  • 48 downloads

This Age of Wonders 4 mod adds an additional 51 banner colors, totaling 64 unique hues, neatly organized in an 8x8 grid. There are over 30 new armor colors for both Leader and Army units, and over 12 fresh hair colors for both Leader and Army units, adding a touch of style to your characters.

Pantheon Joins

  • [Mod]
  • Posted over 1 year ago
  • 45 downloads

Unlock all of your pantheon heroes right from the start of the game by downloading this mod.

City Population Cap 100

  • [Mod]
  • Posted over 1 year ago
  • 37 downloads

This mod is relatively straightforward; it modifies the city population cap, increasing it from 30 to 100. Unlike the original game's mechanics, the food requirement progression in this mod varies. Each level beyond 30 requires a 0.5% smaller increase than the previous level, continuing until it reaches a 0% increase at around 44,925 - for the sake of aesthetics, this figure is rounded up to 45,000.

Archers range increased

  • [Mod]
  • Posted over 1 year ago
  • 27 downloads

The fact that archers possess the same range and mobility as in combat is absurd - they may as well be melee units! To address this, this mod boosts the maximum range of all bow units to 7 and crossbow units to 6. The base range for maximum accuracy has also been adjusted to 4. These modifications apply to ranged heroes and enemies alike.

Lvl 30 Hero Cap + 2 Skillpoints

  • [Mod]
  • Posted over 1 year ago
  • 26 downloads

This mod is a fusion of two existing mods on the workshop - 'Level Cap 30' by Raziel and '2 Skill Points Per Level' by TheTeaMustFlow. Originally, these two mods were not compatible. I'd been planning to create a similar mod myself but the original creators beat me to it. So, I've integrated both into this single, seamless mod for an enhanced gameplay experience. Enjoy!

Forge Master Mod

  • [Mod]
  • Posted over 1 year ago
  • 24 downloads

Forge Master is an overhaul mod for the game Age of Wonders 4. The mod aims to rework various aspects of the game, with more updates to come in the future. The current version of the mod focuses on the overhaul of faction mounts, and therefore, the players are advised to avoid those traits for now.

Expanded Cultural Units

  • [Mod]
  • Posted over 1 year ago
  • 21 downloads

Eager to experiment with modding AOW4, I've crafted some vanilla-styled units tailored to each distinct culture type. Your feedback on this endeavor is most welcome and greatly appreciated. Rest assured, the AI is programmed to construct and utilize these units during combat. Based on the feedback I receive, I'll continue fine-tuning the balance and introducing more units. Enjoy!

More Body & Mind Traits

  • [Mod]
  • Posted over 1 year ago
  • 20 downloads

This Age of Wonders 4 mod introduces an array of new Body & Mind traits, enhancing the depth of your gameplay. The additions are carefully designed to not alter any of the existing default traits. Furthermore, this mod also boosts the performance of some traits that were underperforming, thereby improving the overall balance. Lastly, this update corrects several inaccurate trait descriptions, providing clearer and more accurate information.

Culture Based Tome Units

  • [Mod]
  • Posted 9 months ago
  • 20 downloads

The Culture-Based Tome Units mod for Age of Wonders 4 aims to adapt racial tome units based on their cultures visually. The mod has completed all Tome Level 1 units, with plans for quicker updates for other tiers due to fewer units at higher levels. It includes updates and fixes for various units, though some, like summons or neutral units, may not change visually.