Divinity 2: Ego Draconis Latest Updates
Divinity II was an "ok" game, had "butt compromises", was supposed to have multiplayer
Larian CEO Sven Vinke wasn’t happy with how the company’s previous game, Divinity II: Ego Draconis, turned out. Speaking to Strategy Informer, Vinke commented that whenever he looks at Divinity II, all he sees are the compromises that he had to make: "When I look at Divinity II I see Butt Compromises. I know what it could have been... I think with Dragon Knight Sage we managed to rectify it a bit, it was an ok game, but it’s not what I had in mind when I wrote it. You should see the original document, the ideas that I wanted to do with this."